Just a quick photo or two of tonight’s very educational game. Hopefully I’ll have time for an actual post about it later, but no guarantees.
And some quick rules questions that we’re still wondering about, as our brief forays into the rules and wikis haven’t yielded anything totally 100% clear (if you choose to clarify, please try to quote the actual rule so we can look it up):
ARM of zero. Do you get an armour roll?
Dodge. Does a dodge roll need to beat every roll in a burst, or can it succeed against parts? (for that matter, should a dodge roll be made against a burst, or against a BS roll that determines whether or not you roll the burst at all?)
There’s totally more, but I’m too tired right now. I’m going to attempt a re-read at some point, now that I’ve actually played a few games, I expect that will probably clear up a fair bit…