Mordheim – Week 3/8: Another struggle, another dead beardling. 

This weekend the Tall Order faced off against some Beastmen Raiders, and it could have gone better. It started well, but was a pretty weird confrontation. They had no ranged attacks but huge charge ranges. I got a few shots in early, but forgot my noble’s BS5 and then had some trouble in close combat. Before long my noble, pit fighter, dog, and the beardlings were all either out or down. A lot more down than out when my turn started, so I opted to retreat.

Before being taken down by a centigor, Rakk of the Long Arm managed one incredible shot…

After my disappointing retreat (I usually push things far beyond any reasonable point), we crunched the numbers and levelled our warbands. It came to our attention that the Beastmen Raiders were almost double my own rating, which made me feel a bit better. Hayl Stormcannon, my engineer, got Eagle Eyes so he should be more effective at shooting in the future, and Shank (my lone surviving Clansman) became a Hero. 

Herring, one of my two beardlings, was killed. 

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