Infinity – Minor League 2/3: Rescue

We’re running a miniature league right now. Basically, each session is a single ITS mission, we escalate the points a little each time, and at the end of the sessions we score it like a tournament. It just takes us three months is all, grin. So far it seems like a good option for us, providing the time to get in proper matches while fitting into our Sunday evening availability. 

Our most recent Infinity night saw us playing out session 2 of 3, and the ITS scenario assigned to the evening was Rescue. Group consensus? Once was plenty, let’s never play Rescue again. 

Rescue felt like one of those overly complicated ITS scenarios where you keep losing track of what you’re supposed to do. Not as fiddly ss some, but still a lot of extra stuff to keep track of. We had two games running (only 4 of us that night), and we finished with scores of 0-0 and 6-0. Almost nobody was able to get effectively through the massive difficult-terrain exclusion zone. 

I had the 6pts, and even that pretty much hinged on the fact that I brought Uxia with me and managed to drop her into Pan-O’s dead zone, halving the distance she’d need to travel. If she’d failed her deployment, I’d have done significantly worse. 

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