Name: ‘Hurricane’ Amy Reynolds
Rank: Ganger (formerly Amy the juve)
Primary Weapon(s): Chainsaw (Chainsword)
Current Miniature: Louise (b), by Hasslefree Miniatures.
Why she’s featured: Oh, the anticipation!
Notes: Hurricane Amy has yet to get into close combat, but every experience upgrade she gets leaves her better prepared for it. Once a young and inexperienced juve worth a knife and an autopistol, she now weilds a chainsword. While she is still only Weapon Skill 2 (she lacks technique), she makes up for it in sheer raging energy, with 3 attacks, Combat Master (bonuses for multiple opponents), and Disarm (50/50 chance of destroying an enemy’s weapon as combat begins). I feel like she should be devastating… if I can just get her in there. I used the vents last time, and certainly got much closer; I’ll have try that again.
Name: Jael ‘Jailbird’ Nightingale
Primary Weapon(s): Autogun
Current Miniature: Pilot Hayden, by Hasslefree Miniatures.
Why she’s featured: This is a great miniature.
Notes: The shortest of the Violets, Jailbird’s mini is from Hasslefree’s ‘Grymn’ line, which are basically space dwarves. I just couldn’t resist finding a home for this miniature; there’s so much character here, and the details are great (haven’t finished painting yet, but note the cyberjack-looking bits by her left ear).
As a Saxon Violets, however, she hasn’t accomplished too much. She’s mostly been backup, supporting whichever Violet finds herself overwhelmed. Not a bad thing, but not very razzle-dazzle, if you will. I’m likely to only get another game or two squeezed in before the end of the campaign, so I’ll have to really push her to give her all.
Hopefully, making some painting progress will help with that.
Decided to work on a few Violets simultaneously last night. Didn’t finish any of them, but I feel like all of them are to a point that fielding them will be easier (it can be awkward discerning who’s who when everybody is just primed, but I’ve only had this one evening to paint over the last couple weeks, and the other guys have been cool about it). At some point I will give each Violet her own ‘meet’ post, but for now here’s some minimal details.
So, on the left with the chainsaw (chainsword), Hurricane Amy.
Previously just Amy the juve, she recently became a ganger. A terrible weapon skill but great combat skills, she’s pretty unpredictable.
Next, in the background you can see Patricia the juve.
She hasn’t had a chance to do much besides survive her first fight. This miniature was previously used to represent Beth (Bettie Rage when she was still just a juve).
Next up is Jael ‘Jailbird’ Nightingale.
Less useless than a some in class combat, but I’m still keeping her as primarily a shooter for now. The shortest of the Violets, and basically a little bundle of kill; she doesn’t take crap from nobody.
Finally, Bettie Rage (formerly Beth the juve), who has already been given a meet and greet post.
She’s not a gunfighter, so she can only use one of her bolt pistols at a time, but she’s a little free with the ammo at times, and doesn’t want to run out.
Since I’m working with the three right now, they all got the same skin tone. The next batch will be different. Especially since these three prompted my wife to ask why I always paint Caucasians. Which is not 100% true, but close enough to be a valid query. I figured largely because it’s the paint colours I have, but also partly because I kind of have the hang of it to some degree (I have no idea how my attempts at darker skin tones will turn out), and partly just habit, I think. I started with GW space marines, and their genetically engineered fluff sort of implies minimal variance (I’ve occasionally wondered if I should technically be more consistent with their hair colours…)
Anyway, her response to my limited paint colours was that it’s too bad I don’t work at a place that I can buy more paints (which of course I do…), so I’m going to jump on this opportunity to pick up some new skin tones. Whenever that happens, expect some fresh new variety!
Which hopefully I won’t be terrible at. Grin.
Name: Bettie Rage
Primary Weapon(s): 2x Bolt Pistols
Current Miniature: Summer (b), by Hasslefree Miniatures.
Why she’s featured: Formerly known simply as Beth, Bettie is the first juve to become a full fledged ganger by virtue of her own efforts.
Notes: Previously represented by Hasslefree’s ‘Brooke’ miniature (which has now been reassigned to Patricia), Bettie has been a valuable part of the gang from the get go. She’s taken the leader of the Street Judges out of action once, and has twice used her quick legs to sprint loot out of contested areas.
Next up, my first painted Escher ganger!
Name: Polly ‘Pulper’ Pershon
Primary Weapon(s): Massive Maul
Current Miniature: Lisa Lambaste, by Hasslefree Miniatures .
Why she’s featured: She’s more or less painted!
Notes: This miniature will soon be repurposed, as Pulper is dead. After narrowly escaping death at the hands of a Van Saar gang called the Street Judges, she swore an oath of hate-filled vengeance. She would hate the entire house of Van Saars for the rest of her life…
Later that day, she was cut down while protecting her leader, Brynja Spearhavok, from a flying mutant that swept down and attacked them. Brynja survived, partially deafened when she struck the side of her head during the melee, but Polly was killed outright.
If only I’d had a medic among my gangers…
In other, more positive news Eva Destruction performed admirably against the mutant horde, and became a medic. I can only assume she learned a lot during the attempt to save Polly. Plus, she probably wanted to show her appreciation, after I spent so much time painting her. That’s new since last time:
As previously mentioned, I recently had my first game of Necromunda, and a definite MVP (MVG?) made herself known to her rivals in the Legion of Doom.
Name: Eva Destruction
Primary Weapon(s): Flame
Current Miniature: Yoko the Psycho, by Raging Heroes.
Why she’s featured:
With only one Gang Fight under her belt, Eva has already begun to make a name for herself among the gangs of Port Thunder. During the Saxon Violets’ first run in with the Goliaths of the Legion of Doom, she stepped out onto a balcony and unleashed a torrent of fire into the street below, where she took the Goliath leader out of the fight and set two gangers on fire. This pretty directly prompted the bottling of the Legion of Doom, and thus victory for the Saxon Violets.
Notes: Eva is obviously not painted yet, but how was assembly? A little tricky, certainly, but not unreasonable, especially once I realized the rear side of her flamethrower is molded to fit snugly against her body (until that realization, the fact that both arms were unattached seemed insane). Since that join takes all of the strain off the arms I opted to pin it, just to be on the safe side. Her left arm also got a short pin inserted, although it is much less obvious. I’m basing via the same methods I usually use for infinity, but have opted for some ‘lava’ bases I had lying around. Clipped the slotta base down to a pair of pins, drilled a couple holes in the resin base, and voila! I’m going to try and make them look sludgy and wet for an underhive feel; we’ll see how that goes as I progress!
So, we’ve got a local fellow that occasionally runs classic miniatures games at the shop. A few months ago he ran a Mordheim campaign, and he is now running a six-session Necromunda campaign. This past Saturday, I was able to make it out to play, and so I have now had my first foray into Necromunda! It was a short game, as my opponent panicked and bottled fairly early, but I could hardly blame him; my Escher flamethrower unit came out of the vents on a nearby building and blasted three of his Goliath gangers on the second turn, knocking his leader out of the fight and sing the other two on fire. I’m inexperienced enough he might have turned it around, but my position was pretty strong.
I netted minimal experience for my win, rolling 1’s and 2’s for almost everybody (nobody advanced), but I did manage to Rare Trade a mono sight to mount on my heavy stubber.
Next time I’ll introduce some of the girls!
Finished up the passenger last night, giving him both a missile launcher (for the h-k) and a stormbolter. I also adjusted the lascannon mount; the gunner fits far better now.
The stormbolter/h-k combo is a little much on one guy, so I think I’m going to give the stormbolter to the driver. Otherwise it’s just down to magnets and details at this point. And I’ve got lots of ideas for fun details.
Given how long it’s been since I did much with 40k, it’s probably worth prefacing this entry a little. So. The Unyielding…
The Unyielding are a lost chapter trapped aboard a massive space hulk slash ship’s graveyard (whether by fate or strange science, it attracts ships through the warp which generally crash into it and become enmeshed), and consists of the original lost chapter plus various members of lost squads, companies, and kill teams that they’ve come across on this hulk-world. Originally I just liked the idea of creating fluff that excused me not painting all the second hand models I’ve bought, but it eventually gave rise to such fun concepts as the Jump Wolf Veterans and the Thunderbolt Vindicator. The newest addition to the Chapter is going to a Razorback. Sort of.
You know those makeshift mobile artillery vehicles consisting of a pickup truck with an anti aircraft gun mounted in the bed? Well, that’s what this
made me think of.
Apparently there’s a very nice looking vehicle that follows a similar theme available from forgeworld (it looks like a Halo buggy), but a) forgeworld=$$$ and b) I wanted that repurposed feel that one gets from the classic pickup. I wanted it to look like the Unyielding had taken a truck and mounted a gun on it. I came very close to just buying this sabre platform for the mounted fun portion, but again, forgeworld. Even getting a great deal on it (used at the shop I work at), it would still make up half the cost of the unit. So bitz it is.
First step was to find a pickup (or the 40k equivalent), which brought me to a second hand ork trukk. Missing a few pieces, but that was fine since I was planning on converting it anyway. So not just a truck, but a *captured* truck.
My initial attempt at the lascannon mount got a little out of hand. It started out reasonable, but I kept adding cool bits and pieces until it towered over the truck. Oops.
I’m sure I’ll find a use for a rotating twin-linked lascannon turret at some point, but this isn’t that use. Round 2.
I think I’m going to tweak the mount a little, as the poor marine manning the thing is almost falling off the platform, but I’m mostly happy with it and don’t have magnets, so I moved on to the driver and such. Fun finicky stuff.
Hopefully I’ll get to make a little more progress tonight…
I’m back! And even more impressive, I’m back in the world of Warhammer 40k, where I haven’t been for quite a while. My regular group was getting fairly bored/frustrated with the state of the game by the end of sixth edition – I’ve only played one game of 7th since its release – but we’re starting to feel ready to dip back in. Certainly not on a tournament level or anything (There’s way too much ridiculous going on at the moment, and I don’t think any of us can be bothered to keep up), but on a goofy homebrewed scenario level I think it’s just about time we all got reacquainted. So that’s our plan. To reintroduce our own flavour via scenarios, similar to when we developed the Cruenta Campaign.
Now, that’s all just plans… the actual act/event that has prompted a 40k blog entry is my newly acquired Stormraven Gunship! I’ve wanted one of these for ages, but it’s been pretty hard to sell myself on one, cost-wise. Last week I managed to snag one, still in the shrink, for $50cdn, which seems about as good a deal as I’m ever going to get on a brand new one (and I’ve so seldom bought new warhammer that assembly has been a whole extra treat so far.
I normally paint the interior of a 40k vehicle by opening the assault ramp and just spraying some primer in there. This time I went all out, did some masking, and actually primed the interior separately.
I even made some minimal effort to paint a couple details in there!
I also decided to have a little fun with this one, and added some bloody boot prints. Still a ways to go, but it’s nice to feel excited about some aspect of 40k again!
In case anybody is wondering, that’s a Krylon flat black; looks very very grey in the photos.