This miniature has been sitting on the shelf for a while now, waiting for me to be ready for it.
Each arm was a separate piece, with the join being just under the bangle – looking item on each upper arm. I knew I was going to want to pin them in place, but I’ve never had a small enough drill bit for the task. I’ve used a coworker’s on occasion, but I wanted to be able to work on this one at home. A while back my last micro bit finally broke, and I found myself ordering more. I bought a whole pile of them at once, and when they finally arrived a few months later (ah, international shipping), I decided it was finally time to tackle this model.
I used a 0.6mm bit and a piece of a staple for the task, and I’m very happy with the results.
I painted this one at the same time as I was working on the viking Bondi and Shaggy. I was originally planning to base it for use in regular Frostgrave, but in the end I decided that was probably pushing the ‘insufficiently dressed for the weather’ thing a bit too far (I already have a bunch of those, haha), and decided she’d make a pretty great Heritor or Warden for F:GA.
I definitely ran into some hiccups applying the washes, and had to repaint/rewash a couple of flesh areas, but came out pretty decently. Used a lot of different shades on this one, which is something I’ve been making an effort to do; I used to just wash the whole miniature in a single shade, and with a few exceptions, this is well worth the effort.
The water ended up drying a little further (and hence more clear), but I definitely should have kept the matte clear coat off of it. Something to keep in mind for next time.
Fired up a Thaw of the Lich Lord campaign at Thunder Games and Gifts the last week. ‘Total Eclipse’ was a blast, with a pair of necromancers going head to head.
Guile Malmortus and his Death Defiers had barely begun their most recent foray into the frozen ruins of Felstad when Damnation Allie’s HeartTakers arrived from the north. Guile had his soldiers dig in and prepare for a fight, but Allie’s soldiers were particularly aggressive today and surged across the battered cobblestones to engage their competitors. Multiple zombie trolls burst onto the western edge of the battlefield, interfering with Guile Malmortus and his personal cohort, and while Guile managed to lead his men in vanquishing the zombie trolls, the Death-Defiers had rougher luck in their dealings with the HeartTakers, struggling against the savage onslaught. Striking terror into the hearts of her enemies, an infantryman named Ursa led the bloody charge, cleaving both air and foe alike with her deadly axe and advancing so quickly that only the hounds could keep up.
By the time the total eclipse occurred, the battle was largely over, with the HeartTakers grabbing anything that looked to be of value and the Death Defiers hauling their wounded from the scene of the confrontation. Spike was the only member of the HeartTakers (one of two warhounds) knocked down during the fight, and he fully recovered. The Death Defiers recovered their luck, and all 8 injured parties made full recoveries! They truly earned their name on this day!
Battle on the River is next, and is scheduled for Thursday November 24th!
This past weekend was ThunderCon, a local fan convention covering all magnet of wonderful geekiness, and at which the shop I work at runs a massive Game Expo (we probably make up at least half the con). I demoed Frostgrave, Batman, and ran Star Wars Armada events (many of which were demos themselves), plus ran an After Dark Gaming Lounge and worked the shop’s massive vendor space. It was a lot of fun, but pretty exhausting, and I of course got totally sick (I still have no voice a few days later). So last night I went down to the basement to do some laundry, tidied up a bit, and then settled into some Neo Geo time. Mark of the Wolves, Last Blade, and of course Turf Masters. Felt good.
I think tonight’s going to be reading and sleep.
Not everybody in our Frostgrave group can make it to every game, and some guys are only able to make it out once or twice in several games. This generally means that they are doomed to some degree (eventually if not right away). To combat our inconsistent availability, I developed the Frostgrave Faker, a quick chart that stimulates game results from a Warband Development perspective. Experience, money, and gear, randomly generated using the same d20 you use for your game.
So far it seems to work pretty well; the d20 gives it that familiar Frostgrave swing and the results seem slightly low average (obviously we don’t want missing a game to be more beneficial than playing it, grin). We mostly play 3-player games, so this might have more of less swing built in than some groups of different sizes. Averages should theoretically be similar, though.
Feel free to try it out and leave some feedback, I didn’t have as much raw data as would have been useful so hearing back from other players would be very helpful!
Miniature: GW Wood Elves Waywatcher
Backstory: A hunter from a small village near Felstad. In the early days of the thaw, the village was overrun by the undead and almost everybody was killed or turned. Wren, then a lowly archer, held out in a loft, where he was eventually discovered/rescued by a Barbarian named Anja. Anja would eventually introduce Wren to mercenary work. Since then he’s worked primarily with Beatrice and Tannhauser.
He met Alistair more recently at an archery competition held shortly after a sudden change in local government. Since they are both recruited by She (Who Will Not be Named), Wren has been training Alistair in the use of his view, while simultaneously training with Anja in close combat techniques.
Miniature: old Reaper miniature, necromancer?
Backstory: The eldest child of a shaman from one of the prominent barbarian tribes to the Southwest of Felstad, Morrigan was expected to do great things. She has real talent for magic and wizardry, but is a bit obsessed with the darker aspects of the Art, aspects *not* embraced by her tribe. Her less talented brother was named the shaman’s apprentice because of this obsession, leaving Morrigan without further training. When She (Who Will Not be Named) traveled through the region, Morrigan thought she sensed a bit of a kindred spirit and latched on immediately. While Morrigan is a little on the intense side, she is a devoted follower with an almost desperate need to learn.
Anja’s cousin, Morrigan also had previous dealings with Rikkits, who she occasionally hired to obtain items she couldn’t get her hands on through normal channels.
Name: Skrixx Aeon’k
Soldier Type: Scaled Folk Knight
Miniature: GW Skink Chief
Backstory: A mercenary from the Southlands lying beyond the Hellstorm Seas, Skrixx is an oddity in the North. In the Southlands, Skrixx Aeon’k was a promising young warrior, the direct scion of a prominent tribal elder. He was skilled in combat, if a bit reckless, his greatest weakness being a steadfast refusal to think before he acted. As one might expect, this flaw would inevitably be his downfall.
Cursed by a shaman in his homelands in a twisted act of vengeance, Skrixx’s blood runs hot throughout his body. He came North to cool his body and prevent his imminent death, preferring the exile of his own design over the slow death planned for him by the shaman. He’s worked previously with both Beatrice and Jaeger in the regions immediately surrounding Felstad.