Mordheim – Back to the Wayback!
A year or so ago, I wrote about playing Gorkamorka. It went well, and I ended up winning a very awesome Mordheim warband as a prize. Last year, try as I might, I was unable to make it out to the Mordheim portion of the Wayback, but this year is already better! The first session was Saturday, and I was there with bells on, for two full games; a Skirmish with J’s Sisters of Sigmar and a Wyrdstone Hunt with D’s Cult of the Possessed. And you know what I’ve learned so far?
Dwarves are *hard*. As I may have written about previously, my one-time regular gaming group and I tried Mordheim on our own a few years back, and I fielded Skaven since that’s what I play in Fantasy (so I have lots of minis already). They were faster than most factions… Dwarf Treasure Hunters are not fast. They are super slow. A full run only nets 6 inches, which means it’s hard to get to the Wyrdstone, it’s almost impossible to effectively set up charges, and I can’t outrun *anything*.
Also, my dice *hated* me, so maybe I have a skewed sense of the difficulty involved. I’m looking forward to next time, but after 2 full games I’m in no better shape than I started (although a little more experienced). The game against the Possessed was particularly rough. I was down a Slayer (healing from a Deep Wound received during my first battle) so I only had six Dwarfs going in. 5 got taken out, 3 died. It was a rough session. Fortunately the Engineer that *didn’t* get dropped made it out with multiple Wyrdstone markers, so I at least managed to replace the dead, more or less…
Until next time!